<html>
	<head>
		<meta charset="utf-8"></meta>
		<title>BUniform</title>
		<link href="./style.css" rel="stylesheet" type="text/css"/>
	</head>
	<body>
		<div class="class" name="BUniform">
			<h1>BUniform</h1>
			<p>继承自<a href="BObject.html">BObject</a></p>
			<p id="resume"><a href="#desc">详细</a></p>
			<h2>public</h2>
			<table id="public">
				<tr><td align="right">enum </td><td><a href="#"><div id="{"><h3>enum {</h3></div>
						</a></td></tr>
			</table>
			<h2>public</h2>
			<table id="public">
				<tr><td align="right"></td><td><a href="#BUniform()">BUniform</a>();</td></tr>
				<tr><td align="right"></td><td><a href="#BUniform(const BString&,Type,int)">BUniform</a>(const BString& sign, Type type = Type_Int, int size = 1);</td></tr>
				<tr><td align="right"></td><td><a href="#BUniform(const BString&, int,int)">BUniform</a>(const BString& sign, int value, int size = 1);</td></tr>
				<tr><td align="right"></td><td><a href="#BUniform(const BString&, float,int)">BUniform</a>(const BString& sign, float value, int size = 1);</td></tr>
				<tr><td align="right"></td><td><a href="#BUniform(const BString&, const BVector&,int)">BUniform</a>(const BString& sign, const BVector& vec, int size = 1);</td></tr>
				<tr><td align="right"></td><td><a href="#BUniform(const BString&, const BColorf&,int)">BUniform</a>(const BString& sign, const BColorf& color, int size = 1);</td></tr>
				<tr><td align="right"></td><td><a href="#BUniform(const BString&, const BMatrix&,int)">BUniform</a>(const BString& sign, const BMatrix& matrix, int size = 1);</td></tr>
				<tr><td align="right"></td><td><a href="#~BUniform()">~BUniform</a>();</td></tr>
				<tr><td align="right">void </td><td><a href="#setSign(const BString&)">setSign</a>(const BString& sign);</td></tr>
				<tr><td align="right">const BString& </td><td><a href="#sign()">sign</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setType(Type)">setType</a>(Type type);</td></tr>
				<tr><td align="right">Type </td><td><a href="#type()">type</a>() const;</td></tr>
				<tr><td align="right">void </td><td><a href="#setSize(int)">setSize</a>(int size);</td></tr>
				<tr><td align="right">int </td><td><a href="#size()">size</a>() const;</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int)">set</a>(int value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(float)">set</a>(float value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(double)">set</a>(double value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(const BVector&)">set</a>(const BVector& vec);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(const BColorf&)">set</a>(const BColorf& color);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(const BMatrix&)">set</a>(const BMatrix& matrix);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int, int)">set</a>(int pos, int value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int, float)">set</a>(int pos, float value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int, double)">set</a>(int pos, double value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int, const BVector&)">set</a>(int pos, const BVector& vec);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int, const BColorf&)">set</a>(int pos, const BColorf& color);</td></tr>
				<tr><td align="right">bool </td><td><a href="#set(int, const BMatrix&)">set</a>(int pos, const BMatrix& matrix);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int&)">get</a>(int& value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(float&)">get</a>(float& value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(double&)">get</a>(double& value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(BVector&)">get</a>(BVector& vec);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(BColorf&)">get</a>(BColorf& color);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(BMatrix&)">get</a>(BMatrix& matrix);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int, int&)">get</a>(int pos, int& value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int, float&)">get</a>(int pos, float& value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int, double&)">get</a>(int pos, double& value);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int, BVector&)">get</a>(int pos, BVector& vec);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int, BColorf&)">get</a>(int pos, BColorf& color);</td></tr>
				<tr><td align="right">bool </td><td><a href="#get(int, BMatrix&)">get</a>(int pos, BMatrix& matrix);</td></tr>
			</table>
			<div id="desc">
				<h2>详细介绍：</h2>
			</div>
			<h2 id="docs">成员文档：</h2>
			<div id="">
				<h3>enum enum {</h3>
			</div>
			<div id="BUniform()">
				<h3>BUniform();</h3>
			</div>
			<div id="BUniform(const BString&,Type,int)">
				<h3>BUniform(const BString&amp; sign, Type type = Type_Int, int size = 1);</h3>
			</div>
			<div id="BUniform(const BString&, int,int)">
				<h3>BUniform(const BString&amp; sign, int value, int size = 1);</h3>
			</div>
			<div id="BUniform(const BString&, float,int)">
				<h3>BUniform(const BString&amp; sign, float value, int size = 1);</h3>
			</div>
			<div id="BUniform(const BString&, const BVector&,int)">
				<h3>BUniform(const BString&amp; sign, const BVector&amp; vec, int size = 1);</h3>
			</div>
			<div id="BUniform(const BString&, const BColorf&,int)">
				<h3>BUniform(const BString&amp; sign, const BColorf&amp; color, int size = 1);</h3>
			</div>
			<div id="BUniform(const BString&, const BMatrix&,int)">
				<h3>BUniform(const BString&amp; sign, const BMatrix&amp; matrix, int size = 1);</h3>
			</div>
			<div id="~BUniform()">
				<h3>~BUniform();</h3>
			</div>
			<div id="setSign(const BString&)">
				<h3>void setSign(const BString&amp; sign);</h3>
			</div>
			<div id="sign()">
				<h3>const BString&amp; sign() const;</h3>
			</div>
			<div id="setType(Type)">
				<h3>void setType(Type type);</h3>
			</div>
			<div id="type()">
				<h3>Type type() const;</h3>
			</div>
			<div id="setSize(int)">
				<h3>void setSize(int size);</h3>
			</div>
			<div id="size()">
				<h3>int size() const;</h3>
			</div>
			<div id="set(int)">
				<h3>bool set(int value);</h3>
			</div>
			<div id="set(float)">
				<h3>bool set(float value);</h3>
			</div>
			<div id="set(double)">
				<h3>bool set(double value);</h3>
			</div>
			<div id="set(const BVector&)">
				<h3>bool set(const BVector&amp; vec);</h3>
			</div>
			<div id="set(const BColorf&)">
				<h3>bool set(const BColorf&amp; color);</h3>
			</div>
			<div id="set(const BMatrix&)">
				<h3>bool set(const BMatrix&amp; matrix);</h3>
			</div>
			<div id="set(int, int)">
				<h3>bool set(int pos, int value);</h3>
			</div>
			<div id="set(int, float)">
				<h3>bool set(int pos, float value);</h3>
			</div>
			<div id="set(int, double)">
				<h3>bool set(int pos, double value);</h3>
			</div>
			<div id="set(int, const BVector&)">
				<h3>bool set(int pos, const BVector&amp; vec);</h3>
			</div>
			<div id="set(int, const BColorf&)">
				<h3>bool set(int pos, const BColorf&amp; color);</h3>
			</div>
			<div id="set(int, const BMatrix&)">
				<h3>bool set(int pos, const BMatrix&amp; matrix);</h3>
			</div>
			<div id="get(int&)">
				<h3>bool get(int&amp; value);</h3>
			</div>
			<div id="get(float&)">
				<h3>bool get(float&amp; value);</h3>
			</div>
			<div id="get(double&)">
				<h3>bool get(double&amp; value);</h3>
			</div>
			<div id="get(BVector&)">
				<h3>bool get(BVector&amp; vec);</h3>
			</div>
			<div id="get(BColorf&)">
				<h3>bool get(BColorf&amp; color);</h3>
			</div>
			<div id="get(BMatrix&)">
				<h3>bool get(BMatrix&amp; matrix);</h3>
			</div>
			<div id="get(int, int&)">
				<h3>bool get(int pos, int&amp; value);</h3>
			</div>
			<div id="get(int, float&)">
				<h3>bool get(int pos, float&amp; value);</h3>
			</div>
			<div id="get(int, double&)">
				<h3>bool get(int pos, double&amp; value);</h3>
			</div>
			<div id="get(int, BVector&)">
				<h3>bool get(int pos, BVector&amp; vec);</h3>
			</div>
			<div id="get(int, BColorf&)">
				<h3>bool get(int pos, BColorf&amp; color);</h3>
			</div>
			<div id="get(int, BMatrix&)">
				<h3>bool get(int pos, BMatrix&amp; matrix);</h3>
			</div>
		</div>
	</body>
</html>